Glossary
A plain-English glossary
Friction
Any unnecessary effort, ambiguity or delay between a person and the action they’re trying to take.
Default
The option that applies when someone makes no active choice. Defaults are powerful because most people accept them.
Nudge
A small change to the choice environment that makes a desired behaviour easier, without removing options.
Decision architecture
The deliberate design of the moments where people decide — sequence, defaults, framing and friction.
Behavioural diagnosis
Identifying the real drivers and barriers behind a behaviour, before designing any intervention.